|
Namespaces |
namespace | Xconq |
Classes |
struct | a_key_point |
Functions |
int | check_repair_action (Unit *actor, Unit *repairer, Unit *repairee) |
| Check for Repair Unit Action.
|
int | do_repair_action (Unit *actor, Unit *repairer, Unit *repairee) |
| Do Repair Unit Action.
|
void | run_turn_start (void) |
void | run_restored_turn_start (void) |
void | run_turn_end (void) |
void | request_additional_side (char *playerspec) |
void | parse_player_spec (Player *player, char *spec) |
int | new_acp_for_turn (Unit *unit) |
int | new_acp_for_turn_if_at (Unit *unit, int x, int y) |
int | total_acp_for_turn (Unit *unit) |
void | set_unit_acp_for_turn (Unit *unit) |
int | damaged_acp (Unit *unit, Obj *effect) |
int | people_surrender_chance (int u, int x, int y) |
void | change_people_side_around (int x, int y, int u, Side *side) |
void | update_cell_display_all_sides (int x, int y, int flags) |
Variables |
int | stop_apply |
int | gamestatesafe |
| Game in safe state flag.
|
int | suppress_update_cell_display = FALSE |
int | curyearpart = -1 |
char * | curseasonname |
char * | curdatestr |
int | want_checkpoints = FALSE |
| We want checkpoint files.
|
int | checkpoint_interval = 0 |
| Checkpoint interval.
|
int | new_sides_requested |
char ** | players_requested |
int | daynight = FALSE |
| ???
|
int | sunx |
| sun directly over x co-ordinate.
|
int | suny |
| sun directly over y co-ordinate.
|
int | lastsunx = -1 lastsuny = -1 |
int | area_lighting = -1 |
| ???
|
short | any_tooling_attrition = -1 |
short | any_cp_attrition = -1 |
short | any_self_builds = -1 |
short | any_environment_effects = -1 |
short | any_appearances = -1 |
short | any_disappearances = -1 |
short | any_people_side_changes = -1 |
| People side changes?
|
short * | any_people_surrenders = NULL |
short | any_morale_recovery = -1 |
short | any_tech_leakage = -1 |
short | any_detonation_accidents = -1 |
short | any_lost_vanish = -1 |
short | any_lost_wreck = -1 |
short | any_lost_surrender = -1 |
short | any_lost_revolt = -1 |
short | any_people_max = -1 |
short | any_spying = -1 |
short | any_annual_temp_change = -1 |
short | any_accidents = -1 |
short | any_attrition = -1 |
short | any_revolts = -1 |
short | any_surrenders = -1 |
short | any_auto_change_types = FALSE |
a_key_point * | key_points |