#include <player.h>
Collaboration diagram for a_player:

Public Attributes | |
| short | id |
| char * | name |
| char * | configname |
| char * | displayname |
| char * | aitypename |
| short | advantage |
| char * | remotewanted |
| char * | password |
| int | rid |
| a_side * | side |
| a_player * | next |
This structure holds the player information.
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player's desired initial advantage |
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|
name of an AI type |
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name of a particular configuration |
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name of the desired display |
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unique id for the player |
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|
proper name of the player |
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pointer to the next Player |
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encrypted password of the player |
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name of remote desired for player |
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identifier of the player's program |
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the Side being played |
1.3.6