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Classes | |
struct | a_player |
Player. More... | |
struct | Assign |
Player/side assignment. More... | |
Defines | |
#define | for_all_players(v) for (v = playerlist; v != NULL; v = v->next) |
Iteration over all players. | |
Typedefs | |
typedef a_player | Player |
Player. | |
Functions | |
Player * | add_player (void) |
Player * | find_player (int n) |
void | canonicalize_player (Player *player) |
char * | player_desig (Player *player) |
Variables | |
Player * | playerlist |
List of . | |
Player * | last_player |
Last in list. | |
Assign * | assignments |
List of player/side assignments. |
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Iteration over all players. For header for iterating through all .
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Player. This structure holds the player information. |
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List of player/side assignments.
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Last in list.
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List of .
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