#include <game.h>
Collaboration diagram for propertydefn:
Public Attributes | |
char * | name |
int(* | intgetter )(int) |
char *(* | strgetter )(int) |
Obj *(* | objgetter )(int) |
short | offset |
char * | doc |
short | dflt |
char * | dfltstr |
short | lo |
short | hi |
This is the structure representing info about a property of a type, such as a unit type's maximum speed.
|
default ? |
|
default string ? |
|
documentation |
|
high limit |
|
function to get n'th integer property |
|
low limit |
|
name |
|
function to get n'th property |
|
offset (to what ?) |
|
function to get n'th string property |