#include <game.h>
Collaboration diagram for propertydefn:

Public Attributes | |
| char * | name |
| int(* | intgetter )(int) |
| char *(* | strgetter )(int) |
| Obj *(* | objgetter )(int) |
| short | offset |
| char * | doc |
| short | dflt |
| char * | dfltstr |
| short | lo |
| short | hi |
This is the structure representing info about a property of a type, such as a unit type's maximum speed.
|
|
default ? |
|
|
default string ? |
|
|
documentation |
|
|
high limit |
|
|
function to get n'th integer property |
|
|
low limit |
|
|
name |
|
|
function to get n'th property |
|
|
offset (to what ?) |
|
|
function to get n'th string property |
1.3.6