#include <module.h>
Collaboration diagram for a_variant:
Public Attributes | |
Obj * | id |
char * | name |
char * | help |
Obj * | dflt |
Obj * | range |
Obj * | cases |
int | used |
int | hasintvalue |
int | intvalue |
int | newvalues [3] |
A variant describes an option that is available to players starting up a game, as well as modules including each other.
|
actions to do on matches |
|
pointer to default value |
|
true if integer value defined |
|
help string |
|
unique id |
|
integer value of the variant |
|
displayable name |
|
new values not yet acted on |
|
description of range of values |
|
true if the variant has been set to a value already |