#include <ai.h>
Collaboration diagram for a_theater:

Public Attributes | |
| short | id |
| char * | name |
| short | x |
| short | y |
| short | xmin |
| short | ymin |
| short | xmax |
| short | ymax |
| int | size |
| short | importance |
| Goal * | maingoal |
| short | allied_units |
| short | makers |
| short | unexplored |
| short | allied_bases |
| short | border |
| short | reinforce |
| short * | numassigned |
| short * | numneeded |
| short * | numtotransport |
| short * | numenemies |
| short * | numsuspected |
| short * | numsuspectedmax |
| int * | people |
| int | enemystrengthmin |
| int | enemystrengthmax |
| short | units_lost |
| a_theater * | next |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.3.6