#include <score.h>
Collaboration diagram for a_scorekeeper:
Public Attributes | |
short | id |
char * | title |
Obj * | when |
Obj * | who |
SideMask | whomask |
Obj * | knownto |
SideMask | knowntomask |
short | keepscore |
int | initial |
Obj * | trigger |
short | triggered |
Obj * | body |
Obj * | record |
Obj * | notes |
short | scorenum |
a_scorekeeper * | next |
|
the actual effect-causing stuff |
|
unique id number |
|
initial value of a numeric score |
|
mask of sides this is known to |
|
which sides know about this scorekeeper |
|
|
|
pointer to the next scorekeeper |
|
various notes about the scorekeeper |
|
how to record this in scorefile |
|
index of this scorekeeper's score value |
|
title by which this is displayed |
|
test that decides triggering |
|
true when scorekeeper has been triggered |
|
times at which this will run |
|
which sides this applies to |
|
mask of sides this applies to |