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a_doctrine Struct Reference

Doctine. More...

#include <side.h>

Collaboration diagram for a_doctrine:

Collaboration graph
[legend]
List of all members.

Public Attributes

short id
char * name
short resupply_percent
short rearm_percent
short repair_percent
short resupply_complete
short rearm_complete
short repair_complete
short min_turns_food
short min_distance_fuel
short * construction_run
short locked
a_doctrinenext

Detailed Description

Doctine.

Doctrine is policy info that Units and Players use to help decide behavior.


Member Data Documentation

short* a_doctrine::construction_run
 

number of each type to build usually

short a_doctrine::id
 

a unique id

short a_doctrine::locked
 

true if values can't be changed

short a_doctrine::min_distance_fuel
 

minimal distance in cells for which we should have fuel-type supplies

short a_doctrine::min_turns_food
 

minimal number of turns for which we should have food-type supplies

char* a_doctrine::name
 

a distinguishing name for the doctrine

struct a_doctrine* a_doctrine::next
 

pointer to next doctrine defined

short a_doctrine::rearm_complete
 

cease rearming if at or above this

short a_doctrine::rearm_percent
 

do resupply of ammo if below this

short a_doctrine::repair_complete
 

cease repairs if hp at or above this

short a_doctrine::repair_percent
 

do repairs if hp at or below this

short a_doctrine::resupply_complete
 

cease resupply if at or above this

short a_doctrine::resupply_percent
 

do resupply task if below this


The documentation for this struct was generated from the following file:
Generated on Sat Sep 17 10:29:50 2005 for XconqKernel by doxygen 1.3.6