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Classes |
struct | a_key |
Defines |
#define | DEF_KWD(NAME, code) { NAME }, |
Functions |
int | main (int argc, char *argv[]) |
void | close_displays (void) |
int | write_entire_game_state (char *fname) |
void | announce_read_progress () |
void | syntax_error (Obj *x, char *msg) |
void | low_init_error (char *str) |
void | low_init_warning (char *str) |
void | low_run_error (char *str) |
void | low_run_warning (char *str) |
int | keyword_code (char *str) |
char * | keyword_name (enum keywords k) |
void | init_predefined_symbols (void) |
int | lazy_bind (Obj *sym) |
void | prealloc_debug (void) |
Variables |
char * | indirname |
char * | outdirname |
char | imdirname [BUFSIZE] |
int | showprogress = 0 |
int | explode = 0 |
char * | xconqlib = "" |
char | spbuf [BUFSIZE] |
| ???
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char | readerrbuf [1000] |
a_key | keywordtable [] |