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The WWII games listed here are technical, detailed, and specialized.
- Panzer
-
This is a fast-paced tactical Eastern Front game, similar to the board
games on the subject. Features include strict line-of-sight (thus you
can hide behind hills and trees), ranged fire, and a wide assortment of
hardware. It's not really very accurate, and it's stretching Xconq
to use it for a tactical game, but great fun anyway. (
panzer.g
)
- Panzers at Magnuszew
-
A large panzer scenario based on a Panzerblitz(tm) board game scenario
designed by Robert Harmon. (
magnuszew.g
)
- Fall of Cherbourg
-
This battalion-level scenario covers the American VII Corps drive on
Cherbourg during the Normandy campaign. (
cherbourg.g
, based on
ww2-bn.g
).
- Operation Cobra
-
This is a reenactment of Operation Cobra, also at the battalion level.
This is a very large game that will need considerable memory and time to
play. It seems to be very difficult to break out and get to Avranches
in the allotted time; the game balance probably needs work.
(
cobra.g
)
- Normandy; 6 June 1944
-
An attempt to re-enact the whole Normandy campaign, from the beach
landings on. (At present, this is really only interesting for the
initial invasion, since German reinforcement schedule is incomplete.)
(
normandy.g
)
- NW Europe Campaign
-
This game is at the division level, being about the entire "Northwest
Europe" campaign. Although it works to land in Normandy, you can try
invading anywhere you like. (nw-europe.g)
- WWII Europe Jan 42
-
This is a theater-level simulation of WWII in Europe, starting in
January 1942. The Germans are on the ascendant everywhere, the Soviets
hard-pressed, and the Americans only just getting involved. The game
has a lot of sides; either AIs have to play them or you'll need to round
up a bunch of players. Keep an eye on your ground units' supply
situation! (
ww2-eur-42.g
)
- WWII Jan 38
-
- WWII Sep 39
-
- WWII Jan 42
-
These are full global scenarios, using the "WWII Advanced" rules. Can
they really be played as games? Probably not, but it's fun to try; and
you can always just scroll around and admire it all! (
ww2-38.g
,
ww2-39.g
, ww2-42.g
)
- WWII (Std), Europe Jan 42
-
- WWII (Std), Pacific Dec 41
-
- WWII (Std), World Jan 42
-
WWII again, but using the unit types and terrain of the standard game,
and with only two sides, Axis and Allies. It's not very realistic, but
fun nevertheless. (
ww2s-eur-42.g
, ww2s-pac-41.g
,
ww2s-42.g
)
- Flattop Battles
-
This game is a somewhat abstract version of tactical naval combat. You
have a force of carriers and battleships, plus a contingent of smaller
vessels, and a similar opposing force somewhere out there. Use your
PBYs to find them, before their subs and aircraft get in to sink your
capital ships. (
flattop.g
)
- Coral Sea
-
This is the battle of the Coral Sea, both land and sea, at the operations
level. Airplanes are simply part of carriers' combat abilities.
(
coral-sea.g
)
- Midway
-
The Battle of Midway. This is the whole battle at the operations level,
including maneuvers in the Aleutians. (
midway.g
)
- Gazala Battles, 1942
-
The battles around Gazala and Tobruk in North Africa. The Axis is out
to capture Tobruk, the British have to block them with a very few units
operating behind a belt of minefields. (
gazala.g
)
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