This manual is intended to be a guide for Xconq players. However, some of the material is now obsolete and inaccurate. You are advised to subscribe to the xconq-players mailing list, if you have questions.
This manual is intended to be a guide for Xconq game designers and graphic artists. However, some of the material is now obsolete and inaccurate. You are advised to subscribe to the xconq-developers mailing list, if you have questions.
This manual is intended to be a guide for those developing or thinking about developing the Xconq engine, AIs, or UIs. However, some of the material is now obsolete and inaccurate. You are advised to subscribe to the xconq-hackers mailing list, if you have questions.
Doxygen-generated documentation of the Xconq kernel. Note that much documentation is missing for various data structures and functions because it was never filled out. Also, the documentation may not be entirely correct. You are advised to subscribe to the xconq-hackers mailing list, if you have questions.